Majors Division - Rules 2010

 

1.     Games consist of 6 innings.

2.     2 hour maximum time limit. NO inning should start within 15 minutes of the next scheduled game.

3.     Tie-Breakers for playoff seeding:  1) W/L - Head to Head   2) Divisional Record 3) Crossover Record

4.     Teams may start/play with 8 players. If at any time a team cannot field 8 players, the game is over

      and that team will get the loss.

5.     Call ups should be used to avoid forfeits. They are to be players from a lower division ONLY. If a player is called up and comes to a game, he MUST play a minimum of 3 innings. Call ups cannot pitch or catch.

6.     ALL players MUST play a minimum of 3 innings. Substitutes MAY alternate innings in the field so nobody sits on the bench for more than an inning. (Ex: Jimmy is a starter. Billy will be his sub in the 4th inning. Jimmy bats the 1st 3 innings, Billy bats the last 3 innings. Jimmy plays the field in the 2nd, 4th and 6th innings. Billy plays the field in the 1st, 3rd and 5th innings) Keep the integrity of your batting order intact ALWAYS!!

7.     Use of an EH is optional. He may switch around for ONLY starters in the field defensively, but his place in the batting order is fixed.

8.     ALL changes in the batting order MUST be reported to the opponent’s book keeper.

9.     A game becomes official after 4 innings. 3.5 innings, if the home team is ahead. There will be no suspended games. If a game is in jeopardy because of weather (rain/lightning) ALL efforts will be made to make it an official game. If a game is stopped by the Supervisor or Umpire after it has become official, the score will revert back to the last completed inning and the winner will be determined. (Ex: After 4 complete innings, the Home team is ahead 6-4. In the top of the 5th, the Visitors score 7 runs and go up 11-6. The skies open up before the bottom of the 5th inning and the game is called. The score reverts back to the completed 4th inning and the Home team is declared the winner.) Regardless of innings played, if a game makes it to the 2 hour time limit, it is official.

10.  The use of the Catcher Speedup rule is optional (Speedup rule: Two outs only, last batted out must run).

11.  Runners may not leave the base until the pitch crosses home plate. Runners may steal any base. If a runner is deemed leaving the base too early by the umpire (only): if he is safe, he is sent back to the base he started from. If he is thrown out, he is out.

12.  Teams can only have 1 manager, 2 coaches and a pitch counter in the dugout at anytime throughout the game. PLEASE keep all other parents and adults out of the dugouts.

13.  Infield fly rule is in effect. Runners on 1st & 2nd or bases loaded, with less than 2 outs, if an easily catchable fly ball is hit into the infield and it is called by the umpire, the batter is automatically out. Runners advance at their own risk.

14.  No balks or dropped 3rd strikes.

15.  If a manager, coach or player is thrown out of a game by an umpire, FOR ANY REASON, there is an automatic 1 next game suspension that follows. ONLY the manager may talk to the umpire.

16.   If there is ANY physical contact by any manager or coach with ANYONE AT ALL, he will be suspended for the remainder of the season. ZERO TOLERANCE.

17.  Discuss any and all issues with the opposing manager during the umpire pre game conference.

18.  Make up games will be ASSIGNED by the league scheduler as quickly as possible. They will be scheduled based on field availability and with every effort to avoid back to back days. Sometimes that may not be possible and ALL teams are expected to play whenever they are rescheduled.

19.  Please keep the dugouts clean. At the end of your game please clear out of your dugout as soon as possible to allow the next game’s team to get in.

20.  No yelling by opposing players after the pitcher begins his windup.

21.  Managers are responsible for their player’s fans and parents behavior. If a parent or fan is deemed abusive to an umpire or opponent, he may be asked to leave. If they continue to be abusive and refuse to leave when asked, that team may be forced to forfeit the game.

22.  If you want to discuss a call or a rule interpretation that occurred on the field, call time and go out to the umpire and/or opposing manager and discuss it amongst yourselves. This is not a forum to show who knows what. Be gentlemen and get it right. Set a good example for your players. 

 

23.  ALL Playoff and World Series games will be played until the FINAL out of the game.

24.  There is NO mercy rule in effect.

25.  In the case of a protest, BOTH managers should be made aware of it, AT THAT TIME. The game will continue to its conclusion. The manager who is filing the protest should call his league’s president immediately after the game. The decision will be made by a committee made up of the 3 league presidents. Obviously, protests should be avoided. Be gentlemen and work things out on the field.

 

 

PITCHING RULES

11 and 12 year olds – 85 pitches max per day

 

 - Pitch counts are to be kept by both team’s assigned pitch counters. They will compare #’s after every half

    inning. If there is a discrepancy, the pitcher’s pitch counter # will prevail. Umpires WILL NOT settle any

    issues with regards to pitch counts. If we determine that the same pitch counters numbers are always off, a

    team may be asked by the division supervisor to replace their counter. This is an honor system.



 - Pitcher to Catcher Rule. If a pitcher throws 43+ pitches, he cannot move to catcher.

 

 

        - Intentional walks are NOT allowed.

 

 

 - Managers may visit the pitcher on the mound. Pitchers must be removed after the 3rd visit in an inning or the 4th   visit in a game.


  -Managers MUST maintain pitching charts for each game and be prepared to present them to the opposing manager BEFORE each game to verify who is eligible to pitch that day. Failure to do so may result in a forfeit.